Oblivion realistic leveling. 14 Download:. Oblivion realistic leveling

 
<mark>14 Download:</mark>Oblivion realistic leveling  Sesh Aug 4, 2016 @ 8:14pm

- +5 All Attribute Modifiers. ; 3 = verbose levelup, levelups will show the levelup menu. luckMult to 0. So what I did: -Put the RL mod in the Bash Installers folder. Every 5-7 gives a +3. This mod is partly inspired by KCAS, so it is a nice, more current alternative for KCAS users. Just wondering if I installed the Realistic Leveling mod correctly. It makes no sense (and certainly not from a narration point) that a character has to refrain from using their major skills too much so they level up more slowly. right now I restarted Oblivion after fucking up my stealth dwarf stats . The whole point of Realistic Leveling is that you don't need to worry so much about numbers. Beyond that I'd like a mod to improve the graphics. The best options to fix this are Realistic Leveling and Oblivion XP. You can now actually prevent damage when blocking with low skill level and almost all damage at high skill level if using a shield. The most efficient way is to get +5 in 3 attributes. These 3 in combination have given me the best leveling system in my opinion, that ive ever experienced, and ive modded this game since 2009 and ive used oblivion xp, realistic leveling, ngcd, maskars new leveling mod, vanilla with +5 all attributes mod, and probably something else that i cant think ofDescription This mod changes how the player character levels, removing the need for efficient leveling and making character development more diverse. It heavily depends on your level and equipment for Oblivion Gates. COBL. 13 installed. Oblivion XP that is exp based, Realistic Leveling that is so simple and smooth to use and Ultimate Leveling by Maskar, that let you choose between exp or skill leveling and loads of other options. I am currently either level 9 or 10 and my attributes are the same as when I was level 1. Tamriel's previous emperor has been slain,. Oblivion Scaling Uncluster vs Realistic Leveling. Enhanced Economy is a complete overhaul of Oblivion's economic game, in order to achieve two goals: To make it more immersive, and to make it possible to adjust the economic difficulty to each player's taste. I did a playthrough a couple of months ago where I was very OCD about getting 3 +5's every level, and while I was able to do that, it came at the cost of making the game very tedious and spending about half of my playtime focusing on leveling specific skills rather than playing and having fun. » Mon Mar 28, 2011 7:30 pm. The best signs are the Warrior or the Lady. I recently started playing thought. This mod will allow you to focus on game and have actual fun instead of efficient leveling and jumping under the roof/sneaking into walls for hours to get those +5 to attributes and finishing game with same all-maxed-skills-super-boring-class every time. Basic Hygiene - Adds the need to stay clean and use the toilet. CREDITS to DarN for original mod, Gothic251 for DarkUId version and Xerus for OIO, from where I sneaked some values. One thing I didn't like about previous playthroughs was the leveling system so I downloaded Realistic Leveling with Verbose leveling. Files 1 Images 0 Videos 0 Posts 30 Forum 1 Logs About this mod In vanilla Oblivion you are forced to micro manage your skill training to ensure better attribute. Realistic Leveling Question. For the leveling system, I would recommend looking at the nexus for realistic leveling, or something similar. files. The leveling system in Oblivion isn't all that realistic if we’re being honest here. Ultimate leveling for me. You should see the mod's name in the right-hand panel. I respect and understand that perspective. Vaults of Cyrodiil adds Vaults to every city that you can rob. I've checked and I'm not affected by any poisons. I did these steps in order: 1. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. As Todd said "It just works". First step is to read the modpage to determine where it should go or how to find it. I. If you level up Blade your strength increases some points automatically, if you level up Block your endurance increases some points. Leveling up adds tougher monsters, slightly better weapons, and gives you attribute bonuses based on which skills you have been using. it was really nice, I never used realistic leveling though. Level and attributes will increase naturally as your skills improve, without the need to micromanage. The only things I've added are OBSE, OBMM, and the Realistic Levelling mod. It has to be converted to OMOD via some clicks, check this post. Levelling up is slightly different, in Oblivion you have only 7 major skills instead of 10. mods. It's up to you to find the lost heir to the throne and. (related to counting fortify abilities, skills, and health) from Realistic Leveling by abo (with his permission) into my mod; however, this. Yet despite reaching to journeyman in few magic schools and being level 7 my attributes have not increased a bit compared to start of the game. Oblivion DLC DelayersThanks to hfffoman for providing the NPC panting sounds. Level and attributes will increase naturally as your skills improve, without the need to micromanage. I did these steps in order: 1. It's goal is to rid the pc version of the horrid xbox interface. txt file, & changing both instances of "1. Assume your average starting skill is 10. My last game with OOO and MMM had a pretty small mod list. In vanilla Oblivion you are forced to micro manage your skill training to ensure better attribute bonusses when leveling up. - Oblivion v1. Add a Comment. Description: ============. I like Realistic Leveling. 新しめのModを多数取り入れているため、コンパクトかつ最大限おもしろくなる構成を実現できるだろう。. I suggest Maskar's Oblivion Overhaul, realistic levelling, deadly reflex 6 for combat (with 250% damage boost option ticked). Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. Just like the Character level up, the combination does not matter. SerStormont • 2 yr. I always did choose Luck every level. Your "class", what you choose in the tutorial, doesn't have to be your playstyle. As for installing mods, don't try to use any mod manager, organizer, or vortex. 2000 ; default = 0. 5. 12" (the 2nd is probably not required), then try to create a new omod from the extracted folder rather than the. Level and attributes will increase naturally as your skills improve, without the need to micromanageIn such way, I can give me 15 points to level up attributes and can level either way +5+5+1 or +5+5+5. Need help with mod compatibility. I’m mainly looking for one that works like the “Experience” mod in Skyrim. advskill [whatever major skill you have] 50" to see if that levels you up. Its not so bad/ridiculous yet, just some bandits having steel axes, bows and arrows. Finally I should mention that I would definitely use either Oblivion XP or Realistic Leveling, since default Oblivion's leveling system is pretty poorly thought out. flyingspatula. played. If anyone has run into or knows how to fix this much appreciation meanwhile I'll. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. This mod use a weighted random distribution for the monsters and keep the NPC's at a realistic level. Depends on your tastes and what are you looking for. In Oblivion by default, any character can. Manual Skills: By the mod default, you get 25 points to use for Major skills and 15 for minor. Either pick an experience based leveling system (like Oblivion XP), or a skill usage levelling system (like Realistic Levelling). In Mod Organizer 2, press the gears icon in the top bar. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). You gain generic experience from completing quests and mundane tasks (like reading books you haven't read before). About this mod. Oblivion Character Overhaul 2. I recommend Realistic Leveling. Hey everybody. images. Theoretically, you could level up to level 255, because that's the highest value Oblivion variables can handle. That way your major skill set works the way you think it will - helping you. Tag this mod Description; Files 2; Images 0; Videos 0;. Hello, I recently reinstalled Oblivion after a several year hiatus (been playing since 2010). Level and attributes will increase naturally as your skills improve, without the need to micromanageThis mod changes leveling and attribute advances to be more realistic and provide better game play. For various reasons I had to install it manually. Easy and straightforward. I've installed Vanilla Combat Extended to alleviate some of the combat problems. Go to oblivion r/oblivion •. Preview file contents. I'm currently torn between a few different leveling mods. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. 251,097 Total views 1,455,990 Version 4. Mod Recommendation - Ultimate Leveling (Mod for Oblivion) Another definitive mod for The Elder Scrolls IV: Oblivion. ) EDIT: Seriously? A downvote already? I. 12+ and 'Allow additional script types' to be set in OBMM. This can lead to pointless and tedious efforts to optimize. BondageSpider Jun 28, 2017 @ 7:47pm. - AULIAS to update items and spells. Downloaded and installed OBMM v1. (Of course the other way to "fix" this exploit of the game being easier at level 1 is to overhaul the level scaling in Oblivion entirely, if you want to go that route. The meaning of `uncap' varies between AVs, but the general idea is to allow any floating point value. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Note: Equally as good alternatives are Realistic Leveling (another smooth leveler) and Oblivion XP (brings to Oblivion classic RPG exp). Together, these mods do exactly what you’re looking for. But you only lose one skill point a day for each day spent in prison, up to a total of 10. ( Crafting, creature taming, etc) I use MOO with Better level lists, AULIAS, and always +5 attributes. . Just follow the guide carefully and you'll understand how leveling attributes works in no time. 5. Simple installation, no messing with ini files, no bugs like in Realistic Leveling and NGCD (when the first action taken right after reload increases the appropriate skill for no reason). Now, in the mod's description it mentions the player might even level up for the first time in the imperial sewers tutorial, so I doubt I'm just being too impatient to level up. To fix/help Oblivion's level scaling (enemies becoming overpowered if you don't min-max and the terrible loot scaling). Version. (I'm using Realistic Leveling so I don't need to worry about efficient leveling) Last. Name. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. oblivion realistic leveling unofficial oblivion patch vampire aging and face fix citadel door fix shivering isles unofficial shivering isles patch oblivion reloaded horse armor orrery vile lair mehrunes razor spell tomes thieves den battlehorn castle frost crag knights character overhaul bashed patch, 0. Your skills now automatically tribute to your attributes when you increase them. It makes the game so much more fun. Realistic leveling installs better with OBMM for this reason. I recently started my TES journey and started with Morrowind and loved it, now I'm starting Oblivion, but I've read a lot of comments saying that the level scaling made the game not fun and tedious because of the min-max they had to do to feel like they are actually getting stronger and they say. Realistic Leveling resolves that intuitively and flexibly. So I have to mash foods into hundreds of. Level and attributes will increase naturally as your skills improve, without the need to micromanage. Description This mod changes how the player character levels, removing the need for efficient leveling and making character development more diverse. Show Printable Version; 2019-07-09, 10:21 PM. As your skills progress, your attributes and level are automatically increased using a complex formula. #3. Instead as. Since I had OOO installed, getting to the first level up took a bit of time. ini file is in Documents/My Games/Oblivion. files. Kristianator_ • 7 yr. ; Select the Oblivion entry from the Executables menu on the left, then check the box next to Force load libraries (*). Level and attributes will increase naturally as your skills improve, without the need to micromanage. We've donated $5,848,039 to our mod authors through Donation Points. An Oblivion mod that fixes over 2,500 bugs (and 70,000 object placement errors. Also contains OPTIONAL. RL will work just fine with any kind of skill rate mod (e. Maskars Oblivion Overhaul is the popular overhaul recently mostly because its extremely compatible and does some really cool stuff. If you don't want to think about leveling then Realistic Leveling is the way to go - totally hands off and it does it all for you. 3. In Oblivion, you get a modifier based on how many skill levels you raised for skills under its governing attribute. This system is pretty bad, because your major skills should be skills you don't use often, in order to level up slower and plan out a character that can get +5 attribute points. Realistic Leveling - Adjusts stats automatically as you level skills. Level and attributes will increase naturally as your skills improve, without the need to micromanage. I believe the mod page or the ini has the exact algorithm and some more information. RCB - Realistic Combat Behaviour:. Don't be confused with the old date of this mod, this is one of the best and solid leveling mod out there up to this date. In comparison, with Oblivion XP, you basically get generic XP from killing things, reading books, completing quests. I did a fresh install of Oblivion, FCOM, and other assorted mods, along with Realistic Leveling. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. 3. If you can mod it, we'll host it. Here's what I did: I put the Realistic Levelling. Planet Elder Scrolls. Thing is, it does load before RealisticLeveling. tolkiennutt 12 years ago #1. The author of Ascension has a guide which recommends Attribute Progression Redesign for making +5s easier to gain, whilst slowing leveling by making level ups require 15 skill increases. After posting the issue here I was told that the AF Leveling mod was quite old, no longer supported by the author, and to use a leveling mod more up to date such as Realistic Leveling. Oblivion XP Realistic Leveling Galerion Natural Leveling Oblivion All +5 Modifiers Reply more. That's what I thought, I really like the menu, and the UI is fine, but now I've realized it has messed up Realistic Leveling for me. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. You have the task of finding the hidden heir to a throne that sits empty. Every 1-4 skill increases will give you a +2 towards that attribute on the level up. You should see the mod's name in the right-hand panel. Hello all, I recently bought Oblivion upon seeing it had been released on GOG. . . Should be compatible with any mod. I've always thought Galerion's Natural Leveling Revised was the best one. Level and attributes will increase naturally as your skills improve, without the need to micromanage. Edit: I seem to have fixed it. It just feels like exploiting game mechanics, not having a. I installed realistic leveling through wryebash. Every value that is written like <this> must be set, that's the leveling mode, the max level and TrainingSkills. This mod lets you play the game withouI just installed Realistic Leveling and it immediately upgraded my level 2 character to level 4. I'm currently torn between a few different leveling mods. #3. DarNifiedUI or the dark version of that same mod are pretty much essential IMO. However, if you can find the Vanilla UI as a downloadable "mod", or another UI mod you'd be willing to use, uninstailling Northern UI & replacing it with the alternative files should ( probably) work fine. Major skills give you points towards your level up. I'm using the Steam version. Mostly I use Realistic Leveling, but occasionally I'll switch over to Oblivion XP when I feel like a change of pace - despite changing only one aspect of the game, it feels like a completely different game sometimes. As a result, characters tend to be more unique. 2. However, I fear that my character may become too. It kinda turns into an annoying game of making sure that every little thing is being done exactly right so you can level up your character the way you want to. Conflicts with nGCD, choose one or the other. This mod changes leveling and attribute advances to be more realistic and provide better game play. When you add ten skill points to your major skill set you can sleep n a bed roll and level up if you want. The leveling system in Oblivion isn't all that realistic if we’re being honest here. I always felt like it made exploring much more interesting and viable for a longer period of time, especially since for every item group level, the armor/weapons appear first in dungeons and on enemies before they do in stores, making exploration and questing the best way to get the best. Realistic Leveling and Oblivion XP can both do this a little bit, but not as well as Fundament does. This mod gives the Oblivion UI the most extensive facelift yet. Now leveling up is based on increasing a combination of any of your major skills a total of 10 times. Best. It makes the game more difficult since you're progressing a lot slower than you normally would be. This mod provides a +5 multiplier at level up for each attribute with any skill point input. You're correct in that leveling major skills contributes to leveling up your character just like in vanilla, however you ALSO get a small boost to your character level progress whenever you level any other minor skill. Kinda bored with the class To much hack n slash not enough strategy. Posted by u/Sigral - 2 votes and 2 comments Find the file: Oblivion XP v415 - omod-15619. This guide explains how to level your attributes in oblivion. In Morrowind, you can't use a trainer to get a skill higher than the governing stat. Realistic Leveling is slow leveling. Unofficial Patches are always a must. 60' - 2x. Better Cities: Anvil, Better Cities: Bravil,, Better Cities: Chorrol, Better Cities: Leyawiin, Better Cities: Skingrad by Max Ischreyt (aka Bananasplit) Better. Use this list as a reference for mod ideas, compatability checks and perhaps some ini settings. Help with Realistic Levelling mod? So I just started a new game with a fresh install. I used to play Oblivion on Xbox, and now I just started Oblivion GOTY on PC and installing a few mods. Share. Level and attributes will increase naturally as your skills improve, without the need to micromanage However, if you can find the Vanilla UI as a downloadable "mod", or another UI mod you'd be willing to use, uninstailling Northern UI & replacing it with the alternative files should ( probably) work fine. Honestly not true… most people who complain about leveling are coming from Skyrim’s new age “experience” model instead of a skill based model that oblivion used. Just saying. You can even use it with an existing vanilla save, because the mod will simply recalculate attributes and level as though you had been using the mod from the beginning. With this mod installed, your attributes will increase naturally as you increase the skills they govern, with each attribute. Oblivion's great, but has some odd design. It was only when I started to learn useful things that I improved. I used OBMM to convert the realistic leveling zip to omod, dragged it to the downloads folder of MO and installed it using the default settings in OBMM and MO and activated both. flyingspatula. I set all the values in the ini but it still won't work. Realistic Leveling works pretty much exactly like Skyrim's system. Since realistic leveling. Quarl's and Bomret's tetxure packs, Character Overhaul 2. If you can mod it, we'll host it. Downloaded and installed OBSE v0017b. How can I fix it or how else can I install it? The . As for installing mods, don't try to use any mod manager, organizer, or vortex. About this mod. the configuration file is called RealisticLevelling. 大規模な構成のベースにするのもお勧めだ。. Oblivion's leveling system has taken a lot of heat throughout the years, but this mod changes everything! The Oblivion XP Update mod will revolutionize your. View Profile View Forum Posts Bugbear in the Playground Join Date Jan 2013 Location Arkansas, U. Do any of you know what might cause RL to work stat wise but not level up wise?Realistic Leveling; OOO (Oscuro's Oblivion Overhaul) If another mod modifies the user interface in any way, there is no guarantee that it will be compatible. This is because every skill increase contributes to levelling up in Realistic Leveling. Every skill is governed by 3 Attributes and the more you use that skill, the more the attributes will increase over time. However, I fear that my character may become too. 4. I'm currently torn between a few different leveling mods. Oblivion is set up to be fully played without leveling (or without leveling to the second set of enemies first seen at level 5). This mod changes leveling and attribute advances to be more realistic and provide better game play. Level and attributes will increase naturally as your skills improve, without the need to micromanage. -- Character level Mods --Realistic Leveling - What vanillas system probably should have been, RL gets rid of conventional leveling up entirely. 2" to "1. As your skills progress, your attributes and level are automatically increased using a complex formula. videos. I have v1. Plus, skill will cost more by increasing them. Release date: Nov 13, 2007. Installation: ===== Extract the archive to the OblivionData folder. After some investigation,. Business, Economics, and Finance. Oblivion XP Update - this mod brings the classic RPG exp system to Oblivion, now every action has another price (Smooth Leveling) nGCD - smooth leveling, no sleeping to level up, no modifiers, totally configurable equally as good alternatives are Realistic Leveling (another smooth leveler) and Oblivion XP (brings to Oblivion classic RPG exp) This mod is partly inspired by KCAS, so it is a nice, more current alternative for KCAS users. It's a versatile . )---The only opinion one should care about is one's own. I uninstalled the mod and deleted levelupmenu. Kristianator_ • 7 yr. nGCD is a smooth character advancement system. I decided to play a Dark Elf with a custom class, and while most things seem to be working properly I started with 20 Endurance and the lack of health is really becoming noticable. If you want a simple leveling system that are ready to play as it is, without editing an ini file, use Realistic Leveling and also install all fixes, ENBoostwith ENB. Besides that nothing else should be required to run the mod. We did. 1. For The Elder Scrolls IV: Oblivion on the PC, a GameFAQs message board topic titled "Realistic Leveling mod Question". I don't know how to properly run Wyre Bash so I can't help with that. If you enjoy one of the systems described in Ultimate leveling, choose. Realistic Leveling, So you can focus on what you want to play with, without having to suffer with the horrendous, Mobile game levels of grind- leveling system. All that does is apply a multiplier to the damage you do and the damage you take - at max difficulty, you do 1/6 damage and take 6x damage, and vice versa at zero difficulty. I recently started playing thought the game again with Realistic Leveling installed. The quickest way to achieve a +4000 bounty is to kill 3 Cheydinhal guards (before you complete the quest with Ulrich Leland). Realistic Leveling [lets you just play your class naturally as originally intended. First off all the enemies level with you. How it works is that attributes slowly improve as the skills they govern improve. I'm currently torn between a few different leveling mods. Common Oblivion (COBL): add a lot of little things to enhance Oblivion (beer, books, alchemical ingredients, etc. If you see an arrow next to your ui, that the level up symbol. The Elder Scrolls IV: Oblivion. Install them manually, so that you gain full control over what you do. Designed to work together with RealisticFatigue and Realistic Leveling, and but does not require them. Jul 25, 2016 @ 9:57am Originally posted by CoolLew: I'm worried that I'm trying to level up too many skills, instead of focusing on being just a warrior. Don't know what the problem is. I am wondering how i can alleviate the pain of Oblivions default leveling system. Basic Primary Needs - My preferred eating, drinking, and sleeping mod. For a better Interface, Darnified UI or BTMod are really nice. . Edit: I seem to have fixed it. Realistic Leveling OR Oblivion XP Update Take your pick - Realistic Leveling makes Attributes level almost like skills do (that is, the more you level skills, the more your attributes level up based on those skills, though it's not inherently strict - Strength skills increase strength the most, and several other attributes a little less) and. We've donated $5,587,541 to our mod authors through Donation Points. TheDragonking_2000. Overall, a good mod, but it's pretty dangerous to use and has left me feeling weak, but free from the regular leveling of Oblivion. ; Small values mean less contributions from those skills, and they should all; add up to 1. I've installed Vanilla Combat Extended to alleviate some of the combat problems. Level and attributes will increase naturally. To max attributes (including luck, with no associated skills) by your max level in Oblivion, you must come very close to maxing your attribute multipliers at every level. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. It sucks. I really like the Oblivion levelling system because it levels based on what you do. While it’s default settings are not vanilla, it can be easily configured to follow a system similar to Realistic Leveling while keeping more vanilla options in place. ago. I recently started playing thought the game again with Realistic Leveling installed. I don't want to use OBMM to install it as an OMOD. . go to sleep. It gets rid of the level-up screen entirely. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. I've been playing a Knight for about 2-3 hours and really not digging it. We host 512,561 mods for 2,528 games from 124,017 authors serving 44,519,465 members with 9,063,211,408 downloads to date. By default no vanilla race starts with less than 30. 2. The former essentially allows more freedom and relates more to Oblivion (and doesn't cooperate well with the Oghma Infinium), the latter relates more to Fallout 3's leveling system and can help get the best out of well-built custom classes and encourages reading books and resting into beds (although, the Gray Cowl of. xml already exists. Yes, it's that batshit insane how the system works because you're leveling your skills and character as slow as possible with the efficient method while maximizing every stats gain to get +5s every time. For some things, like Resistances or Armor Rating, it means replacing the game's formulas entirely. Realistic leveling installs better with OBMM for this reason. . Like. 0416 - OBSE v0018 or higher NOTE: This is a *beta* version of this mod. Additional comment actions. The crashes occur immediately after I here the level up sound (with RL, this is immediately after exiting the inventory after crafting, with vanilla leveling it happens just when I am waking up from the mandatory "leveling nap"). Level and attributes will increase naturally as your skills improve, without the need to micromanage. Realistic Leveling and Oblivion XP Levelling were the first to avoid this problem. I thought of using Oblivion XP and it. I'm using Oblivion Mod Manager at the moment but I have also used Wyre Bash. I have had two issues so far: Since I haven't played Oblivion I don't know how hard it's supposed to be. Oblivion XP just makes it so that leveling skills is a choice, not a chore, and you level through not just killing enemies but comleting quests, stealing, etc. There’s also Ultimate Levelling, which adds an XP mechanic, and several mods. Realistic Leveling tackles the separate issue of efficient player leveling. Upload; Browse; Compare; Login; Register; Dungeons & Daedra 0. Oblivion does not have a real Perk system like Fallout for example. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. esp. Spoiler DellVanity wrote: Ive been redownloading my oblivion mods but whenever I try to use this and run TES4LODGen, it says that Oblivion. ago. The functionality of GCD/MADD, but fully customizable and conflict-free. However. How do I make it so that the mods are compatible with each other? Sorry if this sounds like a noob-ish question by the way, I'm new to modding and this game in general. Version 2. ・これらのModを使うには、Mod管理. Manual Skills: By the mod default, you get 25 points to use for Major skills and 15 for minor. Welcome to Nexus Mods. It has several bug fixes and script optimizations that utilize the new features and functions available in the newer versions of Oblivion Script Extender. Description. What it means is that when all your skills have reached 100, your level will be 75. realistic leveling can be good, but you still have to manage yourself or you will under level your attributes. Page 118 of 130 - Realistic Leveling - posted in File topics: In response to post #85798978. If it really actually is Realistic Leveling, then did you also make sure to remove the menu file (xml) when removing the mod? The menu file is responsible for the levelup menu, and works a bit like a texture replacer, in that it does not need an . -Locate Realistic Levelling, right-click on it and choose "Unpack Project", name it whatever you like (I keep the original name but deleting the nexus number reference), click OK.